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The Submarine Battleship "Bakunawa"

15.0k typeZERO  10 months ago
Auto Credit Based on MintLynx's [Closed] Submarine Challenge

(Foreword: At First I was So Excited when I was Planning about this... But the more I post Insane Builds in this group, Nobody seem to care about the Effort Placed on each build... 200+ Downloads but only 20 Upvotes...
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For Me, Upvotes is not a way to be on the top, but for me, its a Sign that I did a Good work on my Creations... Now that I See that Nobody Actually Cares about the Hard Work I placed on Each Builds, Why Should I continue to Play Simple Planes if my builds are only taken for granted?)

Special Thanks to tutqaq For Giving me the Idea of the Hull Design


The Attack Submarine Battleship Bakunawa

Sample1

Sample2

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Lore:
No Lore.... If you People are Only After in Downloading the Build, then there is no reason to make a lore, right?

I Simply wanted to make a Ship that can Rival the Performance of the Alicorn; One of the Best Boss Battles in the Entire Ace Combat Franchise.

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Armaments

asdsad

The Main Playstyle of this Ship, is to Get Upclose and Personal to the Enemy and Obliterating them. Giving them No Time to react.



4x2 380mm Rail Cannons
dasas
Shells have a Speed of 18 Kilometers Per Second. Has a Reload Time of 5 Seconds.



R-20 Lancelot Medium Anti-Ship Missile
asdasd

Excellent Maneuverability, Very Fast Reload Time, and Reasonable Damage
Perfect for Taking Out Targets at Close Range.



Y-20 Nitocris Heavy Anti-Ship Missile
Nito

Since it Has More Explosives, It has Less Maneuverability than the R-20s. But In Return, The Nitocris has Twice more range than the Lancelots. You Can Use its Arc to Shoot over ships Hiding Behind Other Sunken Ships



3x8 125mm Secondary Cannons
2nd

Secondary Guns. In case if you want anti-ship fire support. they have 2.5 seconds reload each barrel with Good Range. But has Dispersion. Get Close to the Enemy Ships for full Hits, but not too close.



Ravel Close in Weapon System
Rav

Good for Shooting down Incoming Enemy missiles. Use the Q-20 Missiles to Shoot down Enemy Aircraft. The Missiles have extreme maneuverability.



800mm V-20 Ereshkigal Fire-and-Forget Anti-ship Torpedo
Ereshkigal

The First Ever Homing Torpedo in Simple Planes... But I can Already See somebody else will popularize this instead of me... Fire and Forget. 10 Miles Max Range. Can be Fired Underwater. You have 6 of them, so use it well.





Superweapon

Kyrielight Singularity Field Generator
Mashu!!!

Mashu2

(EXPERIMENTAL AND DOES NOT WORK 100%)
(Firing It Can Cause PC Issues)

Works just like an EMP Generator, But Instead of Disabling the Enemy, It Destroyes them From the Inside. Exploding Stored Ammunition, Destroying Human internal Organs, and Frying Computer Circuits. Do Not Fear, your Ship is Coated with Singularity Field Neutralizer, so it will Not Harm your Ship and Crew.

But this Superweapon Comes at a Price. It Consumes more than 500 Gigawatts of Electricity. So All Power for Propulsion will be Directed to Firing the Superweapon. In Other Words, you cannot Move the Ship if the Kyrielight is Deployed. And to Prevent the Weapon from Turning into a Micro-Black Hole the Weapon must be Given a 1 Minute Cool Down.

HOWEVER, Please do Take Note that For Some Reason It Can Only Do a 100% Performance to Targets to Its Front

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Activation Groups:

  • Activate 1 + Pitch and Roll = Activates Rail Cannons
  • Activate 2 = Activates the R-20 Lancelots and Y-20 Nitocris
  • Activate 3 + VTOL = Activates and Controls the Secondaries
  • Activate 4 + VTOL + TRIM = Activates and Controls Left Ravel CIWS
  • Activate 5 + VTOL + TRIM = Activates and Controls Right Ravel CIWS
  • Activate 6 = Opens Mouth and Activates V-20 Ereshkigal
  • Activate 7 = Activates Kyrielight Singularity Field Generator
  • Landing Gear = Submerge and Activates Periscope
  • Throttle + Yaw = Movement
  • Trim = Controls Periscope

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Notes:

  • Landing Gear Activates the Periscope as Well
  • You Are Faster on the Surface than Submerged
  • CIWS Deals almost no Damage to Sips.
  • Make Sure your Targets are In Front of you when Firing the Kyrielight
  • The V-20 Ereshkigals Only Homes on Targets if it is In Front of you
  • The Kyrielight has a 60 Seconds Reload

===============================================

Afterword:

I have Now reached the Conclusion:
80% Of the People here in this community don't actually care about the Hard Work Placed on Each Build. They Neither Cared about the Lore, nor the Concept Behind it. They just want the build itself, not the Details.

So Now, this will be my final post with this type of details scheme. Because All this Time I was playing Simple Planes, I was just wasting time on typing too Details when people are Actually After just the Activation Groups and Controls.

Bonus Pics

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Bruh....
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End of Post
End

Spotlights

General Characteristics

  • Predecessor [Closed] Submarine Challenge
  • Created On Windows
  • Wingspan 98.9ft (30.2m)
  • Length 432.9ft (131.9m)
  • Height 78.3ft (23.9m)
  • Empty Weight -1,280,105lbs (-580,646kg)
  • Loaded Weight 49,280lbs (22,353kg)

Performance

  • Power/Weight Ratio 5.745
  • Wing Loading 36.9lbs/ft2 (180.4kg/m2)
  • Wing Area 1,334.0ft2 (123.9m2)
  • Drag Points 84230

Parts

  • Number of Parts 1166
  • Control Surfaces 0
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  • Profile image

    If it's a sub battle ship is it a sub ship

    5 months ago
  • Profile image
    37.7k Tsuchiisan

    @typeZERO Oh Right, But Imagine Alicorn As An Actual Strike Submarine, Imagine How Much Dangerous Would It Be With All That Yield lol, Let's Say... Cover The Area With A Lot Of High-Explosive Munitions, Wasteful? Yes If Course It Is, But Well, That Is "Needed" To Take Down Trigger Probs, Knowing "His" Skill

    +1 6 months ago
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    15.0k typeZERO

    @Kaiteniisan
    Actually, the Alicorn is Still a CIWS and MISSILE Cluster-Truck. Here. Check this Video out to see how CRAZY the Alicorn is

    6 months ago
  • Profile image
    37.7k Tsuchiisan

    @typeZERO Yes, I Read Through Your Desc lol, It's Supposed To Be A Counterpart To Alicorn Aight? The Only Problem Of Alicorn That I Know If Is That It Launches Plane, not a ciws and Missile fustercluck

    6 months ago
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    15.0k typeZERO

    @Kaiteniisan

    Well, there's a Reason why this build Is Like this.
    Have you ever hear of the game Called "Ace Combat"?

    6 months ago
  • Profile image
    37.7k Tsuchiisan

    @typeZERO More Neater, Now We Can Hi-Five 4x Time Than Regular Humans Do lol
    .
    .
    Seriously, I'm Really Envious Of Your Ship Tho, Makes Me Wanna Cry Cause My Skill, Though I'll Probably Get Better Over Time Lol(But Still, I'm Lazy.)

    6 months ago
  • Profile image
    15.0k typeZERO

    @Kaiteniisan
    I can't.... I don't have hands...
    I HAVE TENTACLES... ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°)

    6 months ago
  • Profile image
    37.7k Tsuchiisan

    @typeZERO Neat, Hi-Five Comrade, Slapp

    6 months ago
  • Profile image
    15.0k typeZERO

    @Kaiteniisan
    Yeeeeee, this was never meant to be played on low end devices... Thats why I have to go to an Internet Café and Test it there because my Laptop cannot Handle it....

    6 months ago
  • Profile image
    37.7k Tsuchiisan

    @WarshipDude Yes, TBH I Really Like How It Looks lol, I Can't Run It Well On My Phone Tho TwT

    6 months ago
  • Profile image

    @Kaiteniisan you have just realized that?

    6 months ago
  • Profile image
    37.7k Tsuchiisan

    I Just Realized, I Can Finally Spotlight This

    6 months ago
  • Profile image

    @typeZERO that’s what I’m doing, yay

    10 months ago
  • Profile image
    15.0k typeZERO

    @Mekomara
    This is not the Only game I am Experiencing this....

    +1 10 months ago
  • Profile image
    15.0k typeZERO

    @WereOutOfNames
    Here's a Tip:
    Finish EVERY ASPECT of the Ship first, Like Weapons, Details, ETC, Add the Submerging Devices Last.

    10 months ago
  • Profile image
    14.7k Mekomara

    welcome to the low upvote club, pal.

    10 months ago
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    @typeZERO I finished the main shape, and I am wondering what to do next. For best results, should I do weapons or details first? If I do details first, the weapons might not fit in to the gaps I left for them in the details, and If I do weapons first, I might not be able to do detailing as well, because the details wouldn’t look right in the either too long or too short amount of space. So, I’m considering doing what I did for the main shape (which looks like crap until I add a couple major details.) I’m gonna go from the front back, doing both at the same time, and when I’m done the side segment, imma do the middle segment and than since all of the details and weapons are out of the way I go into making it work by adding thrust systems, gyros to control side/middle segment rotation, cameras in the right places, fine tune the UAV, adding a periscope and getting someone to do underwater screenshots for the desc. and a clips for a promo trailer

    10 months ago
  • Profile image
    15.0k typeZERO

    @WereOutOfNames
    what do you mean?

    10 months ago
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    @typeZERO details or weapons, which first? I don't know. I think I should do custom weapon casings for torpedoes, turrets, and a possible super weapon (;P) then start detailing after finishing turrets, finish that and then attempt buoyancy, making sure all weight is on and the rest is finished before completing the diving mechanism.

    10 months ago
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    15.0k typeZERO

    @Generalkrayt
    Yes... you Cared about the Lore... But a Single Cup of Water cannot Alter the Flow the of the River... It will be a Waste of Time for me to type all my Envisioned Lore of this ship if Actually 90% of People here in the Group Only Cares for the Build itself...
    .
    Your New to this Community. I have Played this Game Ever Since The USS Beast Looks like a Skittish Aircraft Carrier....
    .
    And I have Played this Game Long Enough for me Reach this Conclusion....

    +1 10 months ago
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    “As the shockwave ripples Across The surface of the ocean the submarine Shook as if the ship was in a volcano as we Came back to our sences we Saw piles of flesh and bone Trickle of their destroyers and carriers I was horrified yet I had a sense of bliss as we settled down and retracted are weapons and dived to safety” I care about lore and I like to be involved with it . Lore has meaning man

    10 months ago
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    @typeZERO yeees? I have seen tables with a leg in the middle. I mean, my sub goes up and down in the water, when I’m just floating there. Imma finish the sub and come back to this problem, fins might fix it.

    10 months ago
  • Profile image
    15.0k typeZERO

    @WereOutOfNames
    Hard Headed BUOY!!!! Its Not ON the Periscope!!!!!... :P
    As I Said, Those Buoyant Fusalages Act like the Foot of a Table!!
    And Just Like a Table's Foot; To Every Corner of the Table... Have you Ever Seen a Table Leg IN THE MIDDLE of the Table Damn it??
    😛😛😛😛😛😛😛😛😛😛

    10 months ago
  • Profile image
    15.0k typeZERO

    @WereOutOfNames
    (Asking For Help is in No Way Spamming)


    What Bobbing?
    You Mean the Ship Keeps Rocking from Side to Side?

    Reduce the Buoyancy of the 4 Buoyant Fuselage. Or if it Still Keeps Bobbing that may be that you got Parts Not Set to disableAircraftCollisions="True"

    10 months ago
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    @typeZERO sorry for spamming you, but how do I stop bobbing?

    10 months ago
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