Best moments in multiplayer:
-2 guys land about 30 seconds after each other
-ThatGuyAgain tried to land with too high speed, looses a part of a wing, falls over the end of the runway and hits the ground
-i landed on another Players carrier, but it was a submarine-carrier
As ai-opponent, the carrier will hover at his position.
you can explore the shelter on the Roof and the 2 Hangars wich you will find when you enter this Thing. also theres a place for cars in the front.
Trim: fly forwards/backwards
VTOL: rise/sink (when centred this thing wont accelerate upwards/downwards)
LandingGear: toggle the traffic light (or whatever its called) you can use it to show other people in mp whether they can land or not
Pitch: slowly fly forwars/backwards
Roll: slowly fly sideways
Interceptors: missiles for ranges between 25 and 2.5 miles
Guardians: missiles for ranges between 0 and 5 miles
Cleavers: still cleavers
All missiles have 0 locktime and 360° lockangle. Also they have modified firingDelay.
the carrier cant hardly be destroyed with guns, but Missiles and other explosives can. in the teaser i said that it would be strong enough to survive them, but sadly Missiles detach the Cockpit.
For those who want to change something:
There is not that much to say, but if you need to change the mass of this thing, you need to calculate the right power again. Its fairly easy:
Paste the value to the powerMultiplier of the main engine. Dont forget to replace , by . If you are from europe (or other)
the main engine is a vtol engine. you can find it between the shelter-thingy and the Missile Towers in the front. its inside the ground.