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Mk 82 SnakeEye

46.5k 117Destroyerz  2.4 years ago
30,915 downloads

A little side project I worked on I saw that the snakeEye configuration hadn't really been done before(at least with working fins) so I thought it would be neat to build!
Fins are fully functional with an xml modded dragScale of about 30.
Also is built to 1:1 scale and with accurate weight to the real thing.
Reference image:

Ag6:

Deploys the flaps, I recommend also setting this as the detachment group


In low level bombing a common issue is that both the bomb and the aircraft arrive at the target at close to the same time, a solution to this is the SnakeEye configuration , where 4 high drag fins are fitted into one end of the bomb which slow down its overall speed allowing the aircraft to pass by safely

Comparison

Feel free to use this, just credit me in the description
Is all I ask!

Spotlights

General Characteristics

  • Successors 12 airplane(s) +77 bonus
  • Created On Windows
  • Wingspan 1.6ft (0.5m)
  • Length 7.7ft (2.3m)
  • Height 2.7ft (0.8m)
  • Empty Weight 504lbs (228kg)
  • Loaded Weight 504lbs (228kg)

Performance

  • Wing Loading -439,839.3lbs/ft2 (-2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 347

Parts

  • Number of Parts 68
  • Control Surfaces 0
  • Performance Cost 316
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    3,743 RaendyLeBeau

    great job!!

    7 months ago
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    @Destroyerz117 no problem. Good luck in building some)

    9 months ago
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    @BomBombardier I never got around to finishing it sorry

    9 months ago
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    @Destroyerz117 what is that plane on second picture? I'd like to get it.

    9 months ago
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    @Alpha1Omega0 Yes

    one year ago
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    Can you make a plane with the snake bomb

    +5 1.5 years ago
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    ha ha.@Murks

    1.7 years ago
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    @Bobface ag-6

    +1 2.2 years ago
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    30 Bobface

    How do you extend the fins

    +3 2.3 years ago
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    598 Murks

    ONE MORE PART AND I WAS LEGALLY ALLOWED TO SAY NICE >:I

    +5 2.3 years ago
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    @Destroyerz117 I expected them to have a gradient like the mod rank, but they're normal

    2.3 years ago
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    @StallFlight

    2.3 years ago
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    Pretty cool

    2.4 years ago
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    @FairFireFight i DID make one , but it was just a proof of concept that i just abandoned
    Same 'ere, but for me, I was trying to make some depth charges...

    +2 2.4 years ago
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    @ThomasRoderick thank you for th logic

    +1 2.4 years ago
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    315 Flyer24

    @ssenmodnar You sure could ;D
    If you want to make a mobile-friendly version, you can just do that too and make it a subassembly for example. Just remember to have the chute and the detacher on the same action group I guess...

    2.4 years ago
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    1,885 ssenmodnar

    Wait, if this is possible, then couldn't you just put a parachute on a bomb and get the same effect?

    +3 2.4 years ago
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    @JettStorm nice

    2.4 years ago
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    @ChisP just attach it too a pylon, since launching it is with a detach group having no specific attach point isn't an issue

    +1 2.4 years ago
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    Pretty cool! This gave me some inspiration for a carpet bomber!

    2.4 years ago
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    12.5k ChrisPy

    Where is the attach point on this though

    2.4 years ago
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    0 Viggen

    @Destroyerz117 All of that looks sick!

    2.4 years ago
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    12.5k ChrisPy

    Wow.

    2.4 years ago
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    i DID make one , but it was just a proof of concept that i just abandoned (For My Fritz-x)

    +1 2.4 years ago
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    @Foxway Well, as the bomb contains fuselage parts (among many other things), the destroyers assume that you have just damaged yourself with the explosion (or perhaps just ejected and the parts accidentally blew up the carrier). The only time they WILL shoot you is when you damaged them or the carriers with a stock weapon.

    2.4 years ago
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