GridMap
This mod contains the GRIDMAP sandbox map with dev console commands. It also contains the ADAMSMOD experimental script.
ADAMSMOD demo screenshot uses the Tank Test 2 map by mikoyanster
1. GRIDMAP
GridMap sandbox map. Choose between a grid or checkerboard, and change the colors and square size.
Commands can only be run in the map.
Defaults evoke memories of BeamNG or a certain Super AI.
GridMap_BaseColor (float r, float g, float b)
Set the background color (default white).
- r
Red component from 0 to 1, inclusive.
- g
Green component from 0 to 1, inclusive.
- b
Blue component from 0 to 1, inclusive.
GridMap_ForeColor (float r, float g, float b)
Set the foreground color (default black). This is the color of the grid lines or checker overlay.
- r
Red component from 0 to 1, inclusive.
- g
Green component from 0 to 1, inclusive.
- b
Blue component from 0 to 1, inclusive.
GridMap_SquareSize (float size)
Set the size of each grid or checkerboard square (default 1).
- size
Length in meters.
GridMap_SwitchMode ()
Toggle between grid and checkerboard mode.
Known Issues
- Overlay plane doesn't receive shadows, because it's a transparent rendering material.
2. ADAMSMOD
Adam's Mod is a program that allows you to switch all materials used by the game to a single color or predefined texture. Produces surreal effects.
Effects don't persist through the loading of new scenes. Reload the map to restore materials.
AdamsModActivate ()
Run this to show the other Adam's Mod commands. This command will disappear after it is run.
AdamsModApplyMaterials (string name)
Switch all materials in the current scene to a defined material in the mod's bank.
- name
Material name.
AdamsModCustomColor (float r, float g, float b)
Set the color of the "custom" material.
- r
Red component from 0 to 1, inclusive.
- g
Green component from 0 to 1, inclusive.
- b
Blue component from 0 to 1, inclusive.
AdamsModCustomProperty (float m, float s)
Set some reflective properties of the "custom" material.
- m
Metallic component from 0 to 1, inclusive.
- s
Smoothness component from 0 to 1, inclusive.
Alright, but who's Adam? He's a mysterious being that studies history and philosophy. If you know, you know.
Materials List
Use each material by typing its shorthand (left) or full name (right).
c | custom
Material with user-defined color, metallic and smoothness properties.
b | bug
Simulates Unity missing textures.
b2 | bug2
Simulates Source missing textures.
gd | grayd
Dark gray. Can replace white.
gl | grayl
Light gray. Can replace white.
td | tand
Very dark tan. Good for hacking at night.
tl | tanl
Lighter tan. Good for hacking.
tm | tanm
Light tan. Good for hacking.
v | void
Consumed by the v o i d (is this... death?)
w | white
Classic white color for studying humanity with.
m | mirror
Dreamlike mirror material.
ch | checker
Black-and-white checkered texture.
cd | checkerd
Low-contrast checkered texture.
"Call For Help?" section is being moved to the forums
@TruckFan999 how fast were you fucking going bro are you alright?!
@TruckFan999 zad 💀💀💀💀💀
I RUN INTO THE WATER TOO SHORTLY SADLY!!😔
SmallGrid lol
CAN IT BE INFINITE DISTANCE OR JUST 100,000 MILES/KM!!😔
Where do I put the codes??
Beaming ng drive
Wait a minute this isnt BeamNG.com
Hey, this is whybeare with beamng drive
Looks like the gridmap from Beamng Drive
its really to small
useful
@BuiltBionixInd10 tru
This deserves more upvote
beamng drive moment
@1342791782 i moved the section to the forums and added more findings, hope the devs make it possible!
forum post
Oh!Changing skyboxes is one of the things I've been trying to do, and I think you know how nice it is to have different colored skyboxes in SP, to simulate the atmospheres of other planets, instead of using models to make skyboxes, which is what I did with the planet MOD.
@YoDudeChase
- my mobile build option is missing, can't do it
- customization feature will be lost
Mobile?
@asteroidbook345 ye
kinda looks like that one map in beamng
So I can turn any map into a pink and black untextured hellscape
beamng drive vibes
Uh... This makes me feel uncomfortable... guess i have to upvote