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Rayong Caticlan

47.5k Jelybaca , 2,740 ErengBusLiniya  7 months ago
4,785 downloads
Version F3L8 Map

Description

Rayong-Caticlan is an Island system well renowned for its zero emission, lag free, static turbines. It is also known for its lengthy beaches, large deep sea ports, and thick forest. The Largest Airport being Pathaya Airport, and unlike the case of Whiteshell Airport, Pathaya Airport is indeed huge, perhaps even larger than Athabasca. Be warned when Sailing in the Laem Chabang Bay, its quite shallow.

Locations

Clark International Airport

  • Hangar Spawn
  • Terminal Spawn
  • Runway Spawn

Clark Intl. Airport is the main airport of the island its situated, for its the only airport in the island. Clark Airport is decently sized, has two large terminal building expansions, four hangars, an apron, and two operational runways. It services the seaside town of Subic, and the nearby town of Clark. Subic and Clark are connected by a deforested trail, though left unnamed.

Laem Chabang

  • Terminal Spawn
  • Runway Spawn
  • Deep Sea Berth Spawn
  • Port Spawn
  • Shallow Berth Spawn

Laem Chabang is a seaside town of the much larger island ~50km north of Clark Airport, it is huge, has a regional airport suitable for Business jets as large as Boeing 747-146, and has its own seaport of all towns. The port has two usable loading slots, and three berths. It features a harbour for smaller vessels just behind the berths. Though the surrounding waters are not safe for deep drafted vessels, for its too shallow. But is visible so its hard to beach large ships (must have mid water graphics settings and no fog).

Pathaya International Airport

  • Hangar Spawn
  • Terminal Spawn
  • Runway Spawn

Pathaya Intl. Airport is the largest airport in this map, and rightly so as this airport is servicing the much larger island in the island system. The terminals are much larger than ones in Clark Airport, and features a huge overhang serving as shades for the pilots, and ground crew working within the nose section of the planes. Pathaya Airport features four hangars, two large terminal expansions, an apron, and two very long runways. Long enough for an A380 to land, and stop midway of the runway. Though there are no roads leading to Laem Chabang desping being on the same map, so one of the two runways have to be built on an angle for a clearer route to Laem Chabang.

Rayong-Caticlan

  • Jetty Spawn
  • Terminal Spawn
  • Runway Spawn

Rayong-Caticlan is a small island set between Clark Airport, and Pathaya Airport, though its much closer to Clark Airport. Rayong-Caticlan is primarily a holiday island, seeing a ton of visitors every year, say about 1,350 metric tons of it. So much so, that the jetty port could not support the mass influx of visitors, so an airport was built. Its decently sized, though any planes larger than an A320, 737, A330, or a 757 are discouraged to attempt to land in the airport.

Subic seaside

  • Jetty spawn

Subic is a seaside town on the same island as Clark Airport, it was then the only town capable to service visitors to Rayong-Caticlan, until the construction of the airport. Now it mostly is a fishing town. The town is modestly sized, and is also one of the towns operating an offshore wind farm, other which is Rayong-Caticlan.

Features

-15 spawn points
-large size (50x50km)
-four airports
-thick forestry
-sand
-Ekranoplan
-Maersk
-Shallows

Inspired From

-Boracay
-Rayong
-Caticlan

Contributions to the mod

@JelyBaca

  • Mapping
  • town placements
  • Airport placements
  • Laem Chabang

@UnlistedPlanes

  • Custom Terminals
  • flags
  • wind turbine placements
  • General 3D modelling

Note

This is our first collaboration, it is hard. Especially if our sleep schedule is not synchronised, and yet we did it. And this time, there were no errors, no crashes, no corruption, it was smooth sailing. Though you might notice its pine trees, instead of Philippine Oak or Thai Banyan. Well, Jelybaca figured the reason why one of his maps crashed and corrupted was because the tree asset Jelybaca downloaded is not supported for simpleplanes use. And UnlistedPlanes couldn't offer any other asset bundles in unity. So we both stick with pine trees as a comprimise. And also annoyingly, UnlistedPlanes and Jelybaca couldn't figure out how to spin the wind turbines, any attempts lead to a bunch of yellow texts underneath the Unity asset windows. Oh well, maybe next time.

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    Hey you spell Pattaya wrong (pattaya not pathaya)

    one month ago
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    Hello, your map cannot be download on google docs, can you link the basic chrome download thing without google docs? Thanks

    +1 2 months ago
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    738 Allan000

    more than a disgrace every map that I lower the ground turns black when I approach the camera on my old cell phone it didn't happen (currently mine and a motorola j7)

    3 months ago
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    738 Allan000

    oh

    3 months ago
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    WHY IT HAVE TO OPEN IN GOOGLE DRIVE? ITS SO ANOYING

    +1 3 months ago
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    3,901 ImaCat

    @DanYX045 go into "mods" find it, then click "enable" go out of mods, then you should see "mod sandbox maps" click on that, then hit play

    5 months ago
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    7,480 natemomog

    @jelybaca @UnlistedPlanes would it be possible to create a more lag less version of the map by removing the Windmills, Maserk and Enkaroplan?

    5 months ago
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    "...the water is quite shallow"


    Hmm I guess I can take my battleship there (seriously, feanor ships definitely not going there)

    +1 7 months ago
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    how can i use this mod?

    7 months ago
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    1,466 CebuShipping

    The mixture of my country and thailand became friends

    7 months ago
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    Yay!I saw my 380

    7 months ago
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    8,465 SaintNPC

    Awesome! I can help with the wind turbines, I got some to spin in Farmer's Circuit.

    If you can split the towers into a parent and child object, with the main tower part as a parent object and the group of blades as a child object, you can apply a script to the set of blades with a pretty simple line of code in void Update().


        this.transform.Rotate(0, 0, 100 * Time.deltaTime);
    

    100 is the rate at which the blades spin. if you replace 100 with a variable, you can have each turbine spin at different rates.

    I haven't had any slowdowns on my computer with this code, since I think it skips a lot of physics processing. They're indestructible unlike the ones in game, but they won't slow down the game either.

    Let me know if you need anything explained further or if you need some pictures or something.

    7 months ago
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    @Inuyasha8215 eh it's okay...

    7 months ago
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    44.9k Inuyasha8215

    @ILoveAirplanes umm... yeah.... I can't build an Airbus A350, sorry

    +1 7 months ago
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    @Inuyasha8215 thanks man! I request you to Build a PAL A350 and when done, please send the link to this mod post

    7 months ago
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    44.9k Inuyasha8215

    @ILoveAirplanes I was sending you a link to the Philippine 747

    https://www.simpleplanes.com/a/7PR965/Boeing-747-400-Philippine-Airlines

    7 months ago
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    @Inuyasha8215 what do you mean?

    7 months ago
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    44.9k Inuyasha8215

    @ILoveAirplanes Here

    7 months ago
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    Most important is can played on mobile :D

    +2 7 months ago
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    How do I have the B747 PAL?

    7 months ago
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    @Inuyasha8215 ah thanks!

    +1 7 months ago
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    I just saw a philippine Airline 747-400!

    +2 7 months ago
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    44.9k Inuyasha8215

    @DanDaFreakinMan Here

    7 months ago
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    7,480 natemomog

    @jelybaca It seems that my game does not lag when I look at the towns, airports and harbour but the moment I look at the wind farms my frame rate tanks

    7 months ago
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    Hey, this isn’t Manitoba...

    7 months ago
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