1. Outboard Boat Motors
Different styles, etc
2. Pit Lane at Race Tracks
Be able to start there.
3. More Tracks
4. Better engine sounds
The current car motors don’t have the sounds of gearshifts etc
5. New sounds part
With all sorts of sounds to choose from. Could be music from a stereo or a siren.
7. A town
8. More Activation groups.
This will be wanted by loads of people.
“Better things for mechanical builds..... and a prop that connects to the car engine”.
11.5k ThePrototype Reply
Make that a really long piece of flat land that we have the option to enable and disable spawn it spawning .... kinda like AI, or the Convoy but for a piece of land @BaconEggs
“Engine sound should be interchangeable so it can sound like a big truck or a V8”.
-Decals (like you can copy and paste something on the plane)
-More sounds in general (check out one my forums for full disc.)
-Under water physics
-Viewable damage (when your wing gets shot, a whole appears or gets bent or something)
Better Engine sounds
Gearbox, can change what speed the gears top out at, button to shift up or down (maybe a numpad key like what trim is used for)
Races... And I mean races with multiple vehicles not only 1v1.
We need trees imo, Wright Isles looks incomplete without them.
Can be acquired by editing transparency or alpha levels.
Maybe a transparency slider in the colour editor?
Oh and more graphical setting. "Enchanced" mode will enchance all graphics in the game. Realistic and wavy water, grass, actual clouds, rain, etc
and I suggest don't waste your time adding this mode to mobile, no phones can handle these graphical settings
Submarine Launched Ballistic Missiles
Sounds of 20mm, 30mm, 40mm, etc.
Mountain passes for obvious reason.
Adjustable sizes feature in the precision tool. And multi selection tool.
Native Linux support
Depth charges. Also ballast tanks
Separate compression and rebound settings for the shocks. I’m severely triggered by awful suspension performance
customizable flaps to add on Aircraft wings.
New engine kinds ''V12, Bigger prop that Can reach between 50 and 500inches''
New weapons ''WWII Era Torpedo ''Not self propelled'', a New AA and AG Missle
Maybe more Ag's and Color’s.
More XML modding tools and cycling rotators
Option to have AG off or on when aircraft loaded into game and gun calibers+autocannons?
But really.. boat stuff and under water deployed missiles (hint hint submarines) heavily improved water physics helicopter weaponry and turrets and autopilot which can be adjusted to advanced or simple or etc that can be triggered on and a button for it by it self (flys stabily when no enemy is targeted or enemy is targeted but is a simple auto pilot and when but when its advanced and enemy aircraft is targeted it can shoot it with missiles or guns and add or it can just tell it also it can be ordered what to do as the last option)
And Vulcan AA Gun somewhere in SP that can Shoot you down and is destructible also a destructible base
I just have so much to suggest.. these are the best suggestions I can make
Naval and AA guns because ship building is really painful
I’d just like to be able to change the input for various weapons and the detacher part via XML. Right now bombs only drop with the “bomb” button, wing guns only fire with the “guns” button, etc. I’d like to be able to make weapons deploy/fire on different inputs like AGs, Throttle, and other things, this would open up a lot more possibilities for custom weapons.
All ideas get an upvote.