I would like to talk to you about:
Runway Numbers and what do they mean
These seemingly random numbers are actually informative and important...
-They are BIG so Pilots can see them, to know what runway they are looking at when flying or landing, and to follow instructions... (there are also Airport diagrams for every airport, and pilots are required to have it with them or at least the airport diagram you are takingoff and landing at.)
-They are marked by the Compass heading of that specific Runway.
the difference is that the numbers aren't counted from 000-359 degrees (like game compass)...
In aviation the Compass Heading numbers are counted from 001 degrees to 360 degrees.
For Airport numbers it's without counting the singles digits, Rounding up or down (+/- 5) to the closest round number.
so 360 Degrees (000North) = Runway 36
and 10 Degrees = Runway 01
and if you takeoff from the other direction to runway 01 heading 190 = Runway 19
Takeoffs and Landings use the same direction!
so if you took off from Runway 01 and circle around, you need to come back to approach landing heading 010 back to Runway 01.
You Always takeoff and land into the wind!!! (well when there's wind...)
That's why airports have 2 direction and the wind determines in which direction (01 or 19) you takeoff and land.
When you have 2 parallel Runways going in the same direction, they will be marked according to their position on final approach with: L (Left) R (Right)
I.E.: Runways 10L&R 28L&R and runways 01L&R --- It's also Runways 19L&R but it's not showing in image
Simpleplanes Example Avalanche Airport Spawn point is heading 090 (East):
So Avalanche spawn point is on Runway 09
and if you come from the other direction, you would be Heading 270 (West) landing on Runway 27.
Now Yeager Airport:
The spawn point is pointing to 189, but we need to round it up so Yeager has:
Runways: 19L, 19R
and Runways 01L, 01R
Let me know in the comments if you'd like an Airport Traffic Patterns "Thing" like this one.
Hope it helps you :)
P.S. Sorry but Magnetic and True Compass directions and errors are not important in anyway to the game... so i'm not going to elaborate on them....
(well unless you really really want me to..... and beg on your knees :P JK)