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Weapons?

5,957 hockeymdog  8.5 years ago

If you want weapons to be in a future update please upvote this. As well what weapons would you like to see?

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    7,589 Yish42

    This is a historical simple plane place

    +1 3 months ago
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    8,438 Funnny

    @Graingy ok

    +1 3 months ago
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    12.6k Graingy

    @Transair56 we mustn’t argue here, for this is hallowed ground…

    3 months ago
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    8,438 Funnny

    @Graingy No!

    3 months ago
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    12.6k Graingy

    Yeah! Weapons would be sick!

    5 months ago
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    14.1k ChamDel78

    Bro the upvotes💀💀💀

    +1 9 months ago
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    1,103 Ryder1221

    GBU, Laser guided missiles/bombs, Fox 2

    +3 10 months ago
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    17.8k ConvoyPerson

    Railguns

    11 months ago
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    1 more xml properties for all weapon (explosionscale for unguided rockets gor example)
    2 type of shell for cannon - cumulative, high explosive. Proximity fuses
    3 Radars. Radar map, warnings in the cockpit VR. (Radars with variable output if needed) To see direction of target, speed of target in cockpit.
    4 night vision and thermal imager cameras
    5 types of guided cockets - thermal guided, radar guided, lazer guided, gps navigated and navigated by joystick rocket (chaff works for radar guided, flares for thermal)
    Basically fox 1, 2, 3 right usage
    6 Lasers and anti - laser system
    8 make rockets as an target, you can see and destroy them by another rocket
    9 guided bombs
    10 armor
    11 trucks
    12 Radio jammers to counter gps rockets
    13 Stealth things (not fully working because its cheaty cheaty)
    14 All weapon contolled by ft input. (Like fuselinput for canons)
    15 Display connected to camera
    16 timed fuse for bombs
    17 napalm
    18 Big radius of explosion with small damage for bombs customization
    19 Variable output for health of part
    20 Plane damage indicator
    21 Bomb bay
    22 Napalm
    23 Fix of the rockets, it deals so much damage and ignores everything

    Off topic - more zoom, G force effects in settings
    Some of this things can be disabled in missions, like night vision in bridge demolition mission.
    P.S: I'm basically want kerbal space's Bdarmory mod for android cause why not

    +11 11 months ago
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    12.6k Graingy

    Dead post, I know...
    lasers.

    +7 one year ago
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    Armor plating. Like, say, 80mm composite, angled, to stop cannon shots and such. Should be a setting for fuselage blocks, though

    +5 one year ago
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    6,362 TTL

    We NEED a ICBM

    +3 one year ago
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    150 JuanR

    CONTINENTAL MISSILES

    +3 1.2 years ago
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    1,876 Rakoval500k

    I think we rather need some fixes and additional procedural properties for present weaponry as well. For example:
    Add powermultiplier or a maxforwardthrustforce to an unguided rocket, so we could scale'n'change the thrust of it without using a lot of them. For now it is 500kgf, and cannot be changed. Also, make it stop smoking after it's designated burn timer expires. For now, the rocket smokes until it's destruction, regardless of it's burn timer. Also, an ExplosionScale for it would be a nice thing as well.
    Make Guns and Cannons to be able to fire from the Input Controllers.
    Give a changeable number of barrels to a gatling gun, so we could change it like we change it like we change a number of blades on our propellers.
    Add atleast some way to change the firing sounds of those guns.
    Maybe add an additional independent explosion damage multiplier for cannons that use explosive shell to simulate a Blast-Frag/HE shells, that have a low damage but high damage radius. Current "explosionScalar" cannot increase damage radius without increasing damage.
    Add an ExhaustScale to our missiles.
    Add an opportunity for a missiles to track'n'steer for some time even after engine stopped burning. Maybe call that property "maxTrackingTime" and even make it independent from "maxFuelTime" if specified.
    Add some countermeasure-proofness multiplier for guided missiles, when a missile requires a certain amounts of chaff/flares and an aggressive-enough maneuver of it's target to be fooled.
    Add an opportunity to select a dropped/launched enemy ordnance as a target like Ice Base Lasers do.
    I also have a more complex proposition on how to add a procedural missile with some external, appearance-related procedural properties that allow to imitate the appearance and behavior of most IRL missiles(and some guided bombs) in a single-part package, which I'll post sometime later.

    +5 1.2 years ago
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    I think that the tracks 2 mod should be added for mobile (like overload). But also I think that things like napalm should be added and maybe more customization of unguided rockets and normal 250 and 500 bombs would be nice. For the rockets changing size and explosive power would be amazing and the 25s and 50s things like changing the fins or the type of bomb would be cool. Maybe for the cannon more types of ammo could be added like, H.E.S.H, AP, etc. That would be a dream come true.

    +3 1.2 years ago
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    7,261 TheCaper

    Find the nearest Jundroo post and everyone upvote it, and then maybe they will have an update.

    +2 1.3 years ago
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    Turret

    1.3 years ago
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    @BACconcordepilot it’s almost 2023, you should update it

    1.3 years ago
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    mAkE a 5G tOwEr!!!!!!!!!!!!!!1!!1!1!11!1!1!!1111111

    1.3 years ago
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    Guided torpedoes, pre-made VLS launch tubes, and lasers

    +1 1.3 years ago
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    4,749 EvionSystems
    1. We need a Customizable Radar that you can add to your creations. You can change how powerful they are and what type of radar it is.

    2. We need MFD displays like simple rockets 2.

    3. We need better chaff visuals

    4. We need a Radar warning receiver part to place inside cockpits.

    5. Also a hud with targeting modes like CCIP OR CCRP for bombing and Track while scan, range while search and Bore-sight mode for ACM.

    6. PLEASE ADD SOME OF THESE THINGS I BEG YOU DEVELOPERS AT JUNDROO

    +6 1.3 years ago
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    A flamethrower is a good idea

    +2 1.3 years ago
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    ur mom

    1.4 years ago
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    11.0k Zero0Two2

    a diarrhea flamethrower

    +4 1.4 years ago
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    AW HECK YA

    1.4 years ago
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