READ THIS vvv
Note: for a more complete guide to all xml options (along with descriptions for them all), look here. This post is kept up for archive purposes - if you want XML help, going to the mentioned link will be far more useful and comprehensive.
READ THIS ^^^
As of 1.7, there are some new XML properties. The ones I've found are:
Missile:
lockTime
maxRange
minRange
maxTargetingAngle
maxSpeed
maxFuelTime
maxForwardThrustForce
maxHeadingAngleAdjustmentRate
maxVelocityAngleAdjustmentRate
proximityDetonationRangeMin
proximityDetonationRangeMax
function
Gun:
ammoCount
burstCount
timeBetweenBursts
muzzleVelocity
roundsPerSecond
tracerColor
spread
lifetime
damage
impactForce
bulletScale
muzzleFlash
activationGroup
Rocket:
activationGroup
finMode
selfDestructTimer
burnTimer
All Weapons:
firingDelay
Parts:
health
Not all of these are new, but a lot are.
function
on missiles can be either AirToAir
or AirToSurface
@Ghaves it probably once was but gun have infinite ammo now
@WNP78 I thought it's the number of usable bullets or magazines
@Ghaves nothing, it's an old unused property left in there.
What is the function of ammocount?
@PPLLAANNEE the bigger the number the more Flash it gets... "In Cannon"
what are the options for
muzzleFlash
@LobsterBisque128 firingDelay, ArmedGroup, ExplosionScale, Only
What are the XLm for torpedos
how to change fly profile ?
to hit top-atack and balestic mode
Thank you
@PilotFuz Interceptors are fire and forget
Guardians are not
AKA THEY ARE SPARROWS/AMMRAMMS AND SIDEWINDERS RESPECTIVLY
Is there a way to change if a missile has fire and forget? The models for what are basically AIM-9s and AIM-7 are swapped and I tried making my own missiles but they to big
@Axartar thanks
@Planesplanes Thanks
@TheBababooey firingDelay 0.1 or 0,
FireWeapons basically whenever you’re firing a weapon it activates and then deactivates again@AAAagent7
Me like oooooooohhhhhhhh
what is the input for missile, i wanna give it to a rotator
@KlydeVenierez Static, Deployed, and None (i know I'm late)
What would the finmode options be?
thx i really needed this
The most OP clever would be,
lockTime:0
maxRange:99999999999999999999999999999999999999999
minRange:0
maxSpeed:99999999999999999999999999999999999999999999999999
maxTargetingAngle:999999999999999999999999999999999999999999999999
function: Multi-role
explosionScale:999999999999999999999999999999999999999999999999999
waterProof: True
name: Death of thi computer
@Furkan12 Oh ok, it's okay
@Sarnnox Bro, I use Google translate.Sorry
@Furkan12 Thank me for what?