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How to change the Field of View in the Designer! (Replacement for using orthographic view)

154k jamesPLANESii  3 months ago

One of the main pieces of feedback I got on my stop using orthographic view in your screenshots forum post was that people were saying you can see more of your plane in orthographic view. This is a fair point.
This is literally the only advantage to orthographic view. Everything else looks worse.
So
What you can do instead is change your FoV! Here’s how!
This is what you type in:





And then, you just type in the FoV you want! Default is 60. Bake sure you have a space before you type in your FoV. Like this

Then all you need to do is press execute or press enter, and bam. You have changed your FoV.

Before

FoV: 60

After

FoV: 40

Much better looking than Ortho view!


20-40 degrees is pretty good because you can see way more of your plane like on Orthographic view, except you don’t get any of the dumb stuff that Ortho view has like a lack of depth perception, weird reflections, warped proportions, any of that stuff! Lower FoVs look way better.
Also, you can zoom out as well, so if you want to take a picture of something like a whole cockpit, you can zoom out!


A forum was made a couple of years ago about this by someone else, but that’s a long time ago now and now people are using orthographic view to zoom in now, I decided this was relevant again.

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    16.1k Aarons123

    For the regular humans who can’t be bothered to type all that in,
    /Designer(Clone)/CameraTarget/Camera>Camera.set_fieldOfView 30
    There you go

    Pinned 3 months ago
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    JUSTCOMMENTINGSOICANFINDTHIS

    +2 23 days ago
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    Ah 👍 @BadFreed

    3 months ago
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    1,049 BadFreed

    @jamesPLANESii oh no i just leave a "!" cause i wanna find this thread again XD

    3 months ago
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    Is that supposed to be a picture? @BadFreed

    3 months ago
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    1,049 BadFreed

    !

    +1 3 months ago
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    Aww thanks! :D @ChiChiWerx

    3 months ago
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    27.1k goboygo1

    ToFindThisLater

    3 months ago
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    26.6k ChiChiWerx

    I have to commend your approach to this. I never commented on your original post, though I whole heartily agree that ortho view looks terrible and I would never, ever use it for any post. However, you didn’t simply dismiss those who disagreed with you and I, you went out and built a solution, though it is a complex one, for those people who had valid concerns and who actually liked the ortho view. The hope, of course, is that the SP2 Devs will see this and incorporate an improved/better FOV for posts. Class act, really, bravo.

    +2 3 months ago
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    26.3k Gameboi15

    @jamesPLANESii gotcha

    3 months ago
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    It script is a bit more complicated in game. Basically you need to adjust 3 cameras individually: mainCamera, CameraPlane, and ImageEffectsCamera (if you have image effects on)
    Here’s the script:
    //MainCamera>Camera.set_fieldOfView (single)Where (single) is the field of view you want, just like how you do it in the designer.
    Then, repeat that code again it change MainCamera to CameraPlane and then, if enabled, ImageEffectsCamera.
    @Gameboi14

    +1 3 months ago
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    8,118 NAD

    @Gameboi14 darn

    3 months ago
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    26.3k Gameboi15

    @nadvgia I can't have mods

    3 months ago
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    8,118 NAD

    @Gameboi14 zoom mod

    3 months ago
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    26.3k Gameboi15

    What about in flight mode?

    3 months ago
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    8,118 NAD

    Interesting!

    3 months ago
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    39.4k Awsomur

    RIP Roxy

    +2 3 months ago
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    That looks much better, this I can get into!

    3 months ago
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    26.5k Armyguy1534

    Lol by Freecam is bugged And is in the designer

    +1 3 months ago
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    It’s in-game, I did this demonstration on my iPad @Homemade

    +1 3 months ago
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    Orthographic view is not extremely low FoV and it is not when all of the craft looks as if it lacks depth.


    This is very common misunderstanding I’ve noticed among this community.


    Orthographic view is when a three-dimensional object is projected as a two-dimensional shape directly from the side, top, bottom, front, or back.
    As seen in this image, an orthographic projection is shown on the left, with a top, front, and side orthographic view of the shape, while the right of the image shows the three-dimensional version of the shape.


    This is not orthographic.
    This is.

    +4 3 months ago
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    Tap the settings header 5 times (like the settings in the menu when you first open the game, go on and click the settings at the top, it’ll tell you “dev console enabled”), then go into the designer and 3 finger tap. @Homemade

    +1 3 months ago
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    @Homemade

    3 months ago