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v1.12.200 beta is now available

Dev AndrewGarrison  13 days ago

Remember when we told you we were done with updates for SimplePlanes, indefinitely? Well, we were wrong! We had a few small features and several bug fixes that have accumulated in our repo so we decided to finish them up and push out a final update before sailing away to the next project(s). This will be our last update for SimplePlanes, unless we have any critical issues that pop up, but hey that doesn't mean the story ends here...

You might ask "is the next major project SimplePlanes 2?" Great question! That's a very strong contender, but there are other project ideas that we are very excited about as well. Part of the team has been focusing on research and development and rest assured that once we have something more substantial to share you can expect more frequent updates from us.


HOW TO GET BETA

The beta is currently only available for SimplePlanes and SimplePlanes VR on Steam. We plan to roll it out to mobile late this week / early next week.

  1. Open the Steam client and go to your Library
  2. Right-click on SimplePlanes and select Properties
  3. Go to the Betas tab
  4. Select public-test from the beta dropdown
  5. Click Close

CHANGELIST

Features

  • Added 3 new switch styles: "Flip", "Rocker" and "Pivot"
  • Added 3 new lever variants

Game Engine / Package Updates

  • Updated the game engine to Unity 2022.3.9
  • Updated the input system
  • Updated some VR related packages
  • Several other libraries/packages updated

Tweaks

  • Added dev console command: "ClearPlayerPrefsImmediately", which will wipe all SimplePlanes "PlayerPrefs", which primarily contain input mapping settings, as well as some game settings which are not saved in the normal Settings.xml file. This may be useful in cases where a game reinstall has not solved a problem, primarily ones which are related to joysticks/gamepads.
  • Removed some unnecessary debug logs.
  • Increased VR joystick deadzone for Throttle input to reduce accidental throttle adjustment during yaw.
  • Added variable deadzone to VR joystick Throttle input, which adjusts according to Yaw to prevent accidental Throttle adjustment.
  • Added Restore Default button to VR Settings Menu.
  • Increased default target framerate to 60

Bug Fixes

  • Fixed an Android bug with designer blueprints not working.
  • Fixed a mobile bug where downloading a plane from the website would not auto-load the designer.
  • Fixed a bug with building mods which could result in larger mod files than necessary.
  • Fix an error spam in some controls that users attempted to disable that was causing lag.
  • Fixed an issue with the fog on high quality water not matching the fog of the terrain on some platforms
  • Fixed a bug where some Surface-to-Air missiles could occasionally pass through terrain.
  • Fixed a mod tools bug which prevented starting a mod without Unity Android build support installed
  • Fixed a VR bug where you could enter flight before a selected craft was downloaded, resulting with the old craft loading in flight.
  • Fixed a bug where AI Aircraft would sometimes spawn parts in the wrong positions.
  • Fixed a bug where torpedo propeller misaligned on launch. Fixed bug where freefalling custom weapon "shells" wouldn't rotate with the attached weapon part.
  • Fixed a bug where line breaks entered into craft instructions while holding shift would break saving to XML and lock you in the designer.
  • Fixed a bug with the rendering of bomb predictor circle and burn marks on SnowStone and Maywar.
  • Fixed a bug with VR radial menu tooltips shrinking in width until they are unreadable.
  • Fixed a bug with the AI where, under certain conditions, the code would endlessly add AI aircraft targets to an AI's targeting system.
  • Fixed bug where propellers/helicopter rotors don't break off when rotation is reversed.
  • Fixed bug where hidden flyouts would be visible in designer on some mobile devices with notches.

v1.12.101

  • Fixed bug causing strange rotation effects on crafts.
  • Fixed FineTuner

v1.12.102

  • Fixed crashing on startup on some Android devices
  • Allow changing target framerate in main menu settings on Android
  • Fixed bug preventing some control base setups from being appropriately floppy.

v1.12.103

  • Fixed a bug where the part type could not be changed with Overload.
  • Log in to leave a comment
  • Profile image

    The mobile versions should be available soon for beta testing. iOS is here and Google Play is here.

    There is a known issue where the game crashes on Android on startup. Unfortunately, this is a bug with Unity so we will need to wait until they can fix the issue. Fortunately they are aware of the issue.

    Pinned 10 days ago
  • Profile image

    If you find a bug, please include the text #bug in your comment somewhere so I can easily find it with CTRL+F. Thanks for playing...and testing!

    Pinned 13 days ago
  • Profile image
    12.3k ChamDel78

    Yezzzzzz! let’s gooooo!😃😃😃

    ANOTHER UPDATE💀

    19 hours ago
  • Profile image

    @StaleCrackers Your device should be compatible. Can you email your log file to us at games@jundroo.com? Hopefully that will shed some light on what is happening. You can find it using the Files app here: On My iPhone -> SimplePlanes -> Player.log

    yesterday
  • Profile image

    @Dracul0Anderson Funky Trees should not be affected by this update and should still work as it did.

    +2 yesterday
  • Profile image

    @AndrewGarrison
    What exactly does "updated the input system & mean? Will pre-update funky trees codes no longer work?

    yesterday
  • Profile image

    @AndrewGarrison I have an IPad Mini 2. I’ve restarted my IPad multiple times and nothing has changed And Its updated to the latest IOS version.

    yesterday
  • Profile image

    @StaleCrackers Try restarting your device and see if that fixes the issue. What kind of iPad do you have? Does your iPad have the latest iOS installed?

    yesterday
  • Profile image
    25.5k Dragoranos

    @AndrewGarrison

    Motorola E7, Android 10
    It appeared again, so no screenshot (strange?)
    The bug was simply no weapons part section.

    yesterday
  • Profile image

    Can’t open the game on IPad. Crashes 2 seconds after entering

    yesterday
  • Profile image
    18.9k Defalt1

    bug

    In the mobile version the helicopter rotor spin awkwardly, slow, and distorted compared to the last version, you should make it spin faster just like a real helicopter blade rotors. Tested this on various helicopter build.

    Tested on Samsung A53 and Iphone 12

    yesterday
  • Profile image

    @Dragoranos Can you post a screenshot? What kind of device do you have?

    2 days ago
  • Profile image
    25.5k Dragoranos

    bug

    @AndrewGarrison Appears to be fixed. Thanks!

    BUT theres another problem...
    The weapons part section is gone....

    2 days ago
  • Profile image
    1,896 Offroadman67

    bug it wont let me play the game without me exiting the game and re entering.

    2 days ago
  • Profile image

    @AndrewGarrison Thank you, Your Highness

    2 days ago
  • Profile image

    @Ruskiwaffle1991 This should be fixed in v1.12.103. Check your app store for the update.

    2 days ago
  • Profile image

    Bug

    @AndrewGarrison Not Really A Bug, More So A Suggestion But, can you guys add delay when spawning in mobile friendly ai aircraft? More specifically, aggressive enemy aircrafts? Maybe an option for how long the delay will be, it will be better if the aggressive ai's don't attack each other.

    2 days ago
  • Profile image

    bug Replacing parts through XML Overload deletes parts instead, also makes clicking the play button not do anything.

    2 days ago
  • Profile image
    180 Maxx2245

    @SiBangsatYa They don't even know if they're making it yet, let alone have a build of the game that could incorporate that feature. Give Jundroo time.

    2 days ago
  • Profile image
    180 Maxx2245

    Thank you for supporting this game for so long. You turned SimplePlanes from a simple construction game into modelling software lite, and gave us dozens of bits and bobs to play with. I've been around since before weapons were introduced, and to say I've gotten several times my money's worth would be an understatement. I'm super excited to see what game you make next, and really hope it's a follow up to SP!

    +1 2 days ago
  • Profile image

    It there any possibility that my suggestion for new stuff will be added(I don't normally do this, but since this is the last update, I realized that this also the last chance I have to ask for new features/parts)?

    3 days ago
  • Profile image

    @Dragoranos This is fixed in v1.12.103, which is rolling out to mobile today. Once you get the update, please let me know if it is working for you when you get the update.

    +2 3 days ago
  • Profile image
    25.5k Dragoranos

    Bug

    When changing partType in the overload menu, the part being edited vanishes. Other users reported the part vanishes when editing other things (like scale)

    Demo video

    4 days ago
  • Profile image

    @winterro I agree that is irritating that it spews that message, but unfortunately that is coming from the Unity engine so there's nothing we can do to stop it. Believe me, I wish there was!

    4 days ago
  • Profile image

    @TheCommentaryGuy What version of the Android OS are you using? After ensuring SimplePlanes has permission to access photos, also try restarting your device and see if that fixes the issue. If not, can you email your log file to us at games@jundroo.com? You will need to connect it to a PC and use Windows Explorer to find it here (or somewhere similar): Internal shared storage\Android\data\com.jundroo.SimplePlanes\files\player.log.txt

    4 days ago
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