25.0k lemoose Comments

  • ! DarkStar TOPGUN MAVERICK ! 4 months ago

    Impressive. Very nice.

    +1
  • F-16 6 months ago

    @Plenlover62 are you on high physics?

  • Wobbly Hinges 6 months ago

    @TheCommentaryGuy Thanks that worked on the F-14, but it doesn't do it for this one:
    https://www.simpleplanes.com/a/6fNd4C/F-18C-Hornet

  • Simple F-16 6 months ago

    @Sakorsky ty bby xoxo

    +1
  • F-14A Tomcat 6 months ago

    @PlanePilotXDDD lol i thought about timing the ejection sequence in such a way that the wso/rear seat always hit the canopy

  • F-14A Tomcat 6 months ago

    @BaconEggs interesting. It runs smoothly on my iphone 12 and my 3770k pc which are both kinda dated. I kind of like to have some realistic destruction mechanics in my builds though so thats why i dont remove the calculation for parts that are hidden- for example on this build ive “reinforced” the fuselage and the wings while also nerfing things like wing tips and other non-crucial body parts

    +1
  • F-14A Tomcat 6 months ago

    @BaconEggs WOOO! I found the sweet spot (.33)! I've updated the XML to this upload. It now hits mach 1 at sea level and mach 2+ at altitude all without accelerating cartoonishly fast! Big thanks for the tip!

  • F-14A Tomcat 6 months ago

    @BaconEggs Interesting, I didn't know the drag calculation was off in the game since i never understood what "drag points" correlated to IRL lol I'm playing around with dropping dragScale to .5 and getting very good results though

  • F-14A Tomcat 6 months ago

    @BaconEggs Yea I blame the game thrust engine mechanics. I could make it meet that airspeed at sea level but then that would be difficult to do without having the (rate of) acceleration being way off (it already kind of is nuts in game). I'm playing around with having a funkytrees engine power governor to compensate for SP's unrealistic altitude/air density calculations but haven't perfected that yet!

  • What's Next? 9 months ago

    They're not making simple planes 2 because y'all be making anime girls

    +5
  • McDonnell Douglas F/A-18C 1.1 years ago

    this is really well done. right down to details like the probe, wings, canopy, and flap operations not working above certain speeds

  • Wasp Woman 1.2 years ago

    this is why jundroo stopped working on simple planes

    +25
  • F-35B WIP showcase 1.3 years ago

    Nice job! Looking forward to this release. Hippo- i need to try out your updated version now that im back on this game

    +1
  • A-10 Thunderbolt II 1.3 years ago

    latest xml update fixes the left side wing inputs which were inverted.... smh and led to asymmetric braking

  • Uploading with screenshots (outside of designer)? 1.4 years ago

    @OrderlyHippo that won't work for the three default pics though does it (only for pics in the description)? Is the blueprint method really what everyone has been using lately?

  • F-18C Hornet 1.4 years ago

    Thanks all- been a while for sure. Note- I updated the XML due to a little bug with the engine "rpm" gauge truncating out the % sign for the right engine.

  • Cycling action with funkytrees 1.4 years ago

    @ZeroWithSlashedO yea thats actually what I ended up doing lol it actually works better because you dont have to wait for the bay to open when you want to fire

    +1
  • Scaling up whole aircraft 1.4 years ago

    @AlbertanPlaneMaker see, thats not it because using the scaling tool in fine tuner, just the scale attribute gets manipulated but the leading/trailing root and leading/trailing tip wing parameters stay the same

  • Scaling up whole aircraft 1.4 years ago

    @TheCommentaryGuy Talking the "fine tuner" scaling tool or is there one built into the game?

  • Scaling up whole aircraft 1.4 years ago

    @TheCommentaryGuy lol I'm glad someone missed me. I have the whole lemoose fleet updated but I really want to bring it all to the right scale before sharing with everyone

  • Thunder Stroke (F-35) modified wip2 1.8 years ago

    lol nice you managed to improve on the grotesque hump atrocity on my build

    +2
  • F22 2.3 years ago

    do people even download planes before upvoting? this looks amazing but if it just crashes the game

    +6
  • Rolls-Royce LiftSystem (V2) 2.5 years ago

    @OrderlyHippo Hey Glad you're enjoying the plane! Been a little busy with work and moving but I'll fix up the formula if/when I get back into the game. Haven't played it in months now TBH but every now and then I have an idea (or learn somethin new about a plane) and have to go back in and implement it.

    +1
  • F-22 Raptor 2.6 years ago

    @linxiaofeng2339 yea i noticed one of the recent updates broke the handling at speed- ill give that a shot

  • F-22 'Raptor' 2.6 years ago

    this is seriously good

  • [Teaser] Yeager air show -ish 2.7 years ago

    Flight model looks impressively accurate... cant wait for this to come out!

  • Rolls-Royce LiftSystem (V2) 2.8 years ago

    @OrderlyHippo appreciate the kind words! glad you enjoy my planes

  • SPVR - Fuselage Slice 2.8 years ago

    damn it now i have to redo all my planes lol

  • Bellow 100 part Challange [CLOSED] 2.8 years ago

    Lol so salty over a video game forum @HanSeuluh

  • Rafale - 99 Parts 2.8 years ago

    @DROP i used a blueprint and it lines up almost perfectly in all dimensions actually

    +1
  • Rafale - 99 Parts 2.9 years ago

    @Aventadorcf18 ive made an Su-27 and Su-34

  • Pulling to the right! 3.0 years ago

    Thanks man i had a feeling thats what it was but i have no idea how to fix that @SyntheticL

  • Pulling to the right! 3.0 years ago

    Ayyyy @Nerfaddict

  • Bellow 100 part Challange [CLOSED] 3.0 years ago

    can it be a resubmission of a craft i've previously uploaded?

  • USS BEAST BATTLESKIN with F-14 TOMCAT 3.0 years ago

    Flattered- thanks man! You shouldve done the newer build tho! @TMach5

  • Automatic Leading Edge Slats 3.1 years ago

    Send me the plane youre working on and ill be happy to help. Similar code should work for the pistons too but if you have any literature handy on exactly how it behaves in the plane it would certainly help get it just right @Hedero

  • Where do you stand? 3.2 years ago

    Jeez i stop visiting this site for a couple months and this is whats been going on? Sounds like a bunch of immature kids that think “free speech” applies to a privately hosted forum.

    +2
  • Gear Door Example 3.5 years ago

    Idk about “necessary” To each their own @MrEarth

  • Gear Door Example 3.5 years ago

    Ill sacrifice on these type of details if it can save me 45 unnecessary parts

  • 2001 BMW M3 GTR LM (E46) 3.6 years ago

    This is amazing! Ive been waiting for a decent e46 m3 in simple planes (i have a manual coupe).

  • 1.10 Beta is now available 3.7 years ago

    huge second to @BeryllCorp comments. if we can also make the cones as transparent cockpits it would be great!

    +1
  • Bare-Shoulder Chang 3.8 years ago

    Yall weeboos need jesus

    +1
  • Smoke trail 3.9 years ago

    LMAO is this seriously a projectile with a tracer thats caught with a magnet as soon as it leaves the muzzle? friggin great

  • Stunt Plane 3.9 years ago

    mad clever

  • Su-34 4.0 years ago

    @MailboxIsMyGender u wot

  • Su-34 4.0 years ago

    Actually the su-34’didmt enter service until 2014 ;) @FuriousDream

    +1
  • Su-34 4.0 years ago

    They retract automatically based on speed. They also extend whenever you pull with high angle of attack @Nerfaddict

  • Su-34 4.0 years ago

    Its the simple land mod @Inuyasha8215

    +2
  • Su-27 (real angle of attack limiter!) 4.0 years ago

    Multiplying a variable by the activator group works too @Nerfaddict