-Took a long time compared to the rest of development, but sprites are finally integrated into the IA Raycaster! I plan to add more features like animation and sprites being able to move. One step closer to Doom in SP!
-Also gives a tour of an expanded map
-Note: You may notice some walls in the distance looking a bit weird, and that's what an unrendered wall looks like and looks normal once you get closer.
@IzzyIA I've never actually played Doom, so this impresses me more than it maybe should. Good job being either way smarter or way more determined than the rest of us. Definitely tag me on the finished post please : )
@Spacepickle3214 Gun sprite(s) will definitely be coming, but I don't plan to add sprite bullets that you can see moving since Doom didn't feature that.
@MrTrolling09 @Tammatt Once I have a finished game that I feel is worthy I'll release it but I'll keep releasing progress updates so you all know how it's coming along!
-Took a long time compared to the rest of development, but sprites are finally integrated into the IA Raycaster! I plan to add more features like animation and sprites being able to move. One step closer to Doom in SP!
-Also gives a tour of an expanded map
-Note: You may notice some walls in the distance looking a bit weird, and that's what an unrendered wall looks like and looks normal once you get closer.
If it uses technology in general it will run doom
Man those cacodemons are niceee
@IzzyIA Yessss
Simpledoom
How the F
@IzzyIA what’s ur discord?
what
he leaps closer each day to doom in sp
we will have done our job by then
doom? in my simpleplanes?
dammn when this is on full release this is gonna get 9999999999999 upvotes
@11qazxc That's obviously the goal, but it's easier said than done with current game restrictions without making it overly laggy
People putting soom in anything they can think of nowadays.. Geez.
Damn, i hoped you will cut sprite if it's out of screen bounds, but you just made it disappear.
Wow
@IzzyIA please just release something we can play with! Im bored asf
(DOOM music ramping up)
@IzzyIA I've never actually played Doom, so this impresses me more than it maybe should. Good job being either way smarter or way more determined than the rest of us. Definitely tag me on the finished post please : )
@Spacepickle3214 I know that some enemies could shoot sprite projectiles, but the player bullet weapons themselves don't show their bullets
@IzzyIA hmm.. ok
I had no idea it didn't have bullet sprites.
@IzzyIA oh yea can you check out my stuff?
@Spacepickle3214 Gun sprite(s) will definitely be coming, but I don't plan to add sprite bullets that you can see moving since Doom didn't feature that.
@goboygo1 Thank you! Definitely is very different from any programming language I've used before lol
@MrTrolling09 @Tammatt Once I have a finished game that I feel is worthy I'll release it but I'll keep releasing progress updates so you all know how it's coming along!
@MrGreen Thanks! I'm trying to create a balance haha
put a gun on the screen and give it bullets that start big and get smaller and you have Doom