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Clipping planes anomaly in map mod

3,699 Nyamomin  2 months ago

When I was creating a map MOD and actually playing around with it in SP, I noticed that the reshade effect was not applied to the areas near the camera. When I checked the display depth, I found that the distance at which drawing starts is far away, and that objects close to the camera are not drawn. Perhaps the clipping distance is wrong, but I couldn't find any settings for this in Unity. Similar issues have been confirmed with some map MODs created by other people.
If anyone knows any solutions to these problems, please let us know.

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    3,699 Nyamomin

    You can check the same thing with freecam without using reshade. It's hard to describe, but nearby areas are not depicted.

    +1 2 months ago