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SIMPLECHEATS II, an updated, comprehensive list of all known XML attributes

39.1k V  3.9 years ago

(THIS IS FOR SIMPLEPLANES 1. A SP2 VERSION WILL BE MADE WHEN SP2 COMES OUT.)

Use this document instead of the other simplecheats since it is updated for the latest versions of SP


link to SimpleCheats II


want to suggest an addition, report an error, or just add general feedback?
here is a link to the suggestions form.

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    @V I thought the same until I did my own test a while ago as well...

    21 hours ago
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    39.1k V

    @ThomasRoderick huh, thought they were

    +1 21 hours ago
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    64.3k PlaneFlightX

    @ThomasRoderick Thanks, updated.

    +1 yesterday
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    The legacy engines Engine-Prop-1 and Engine-Prop-2 are not affected by the powerMultiplier attribute even though they have the setting in the xml editor.

    yesterday
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    @PlaneFlightX no prob

    3 months ago
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    64.3k PlaneFlightX

    @XM803ENJOYER46 I am also that guy, thanks for noticing that.

    +2 3 months ago
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    @PlaneFlightX @V hey I found a spelling error under the “RotorPerfScalars” section. It is
    ”cyclickRpmFalloffExpo”, the k should not be there. 🤓🤓 Sorry to be that guy but I just wanna help.

    +3 3 months ago
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    39.1k V

    Added some tags to the post. Doesn't really need them considering it's pinned to the top of the forums, but still looks nice.

    3 months ago
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    64.3k PlaneFlightX

    @Kikikokikomarumaru15000 Thanks, it has been added.

    +1 3 months ago
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    hidePart seems to be missing in CameraVantage.

    +1 3 months ago
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    26.4k BARREND120

    shortestAngle literally changed my way of seeing tanks with stabilizer, this is amazing

    +1 5 months ago
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    hm.


    wow, this is a very detailed guide to the world of XML/Overload!
    it's well written, and helpful.

    thanks for taking the time to make this list, it aided me in creating a craft quite a few months ago that was otherwise unflyable without some XML attributes being edited.

    the inclusion of the chordScale attribute will probably aid me in making a U-boat or Submarine in the future.


    (beware, this is not advertising one of my crafts, but here if the craft i am referring to if you were wondering.)

    +2 5 months ago
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    64.3k PlaneFlightX

    @Kendog84
    Thanks, I'll take a look when I have a chance

    +1 6 months ago
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    28.1k Kendog84

    @PlaneFlightX
    Hi. I'm replying very late, but here's an example of lookBackTranslation camera variable. Included multiple cameras to show different translation amount. (The rest, I was just messing around with)

    https://www.simpleplanes.com/a/qaRS7K/Camera-variable-lookBackTranslation-2025-0428

    +1 6 months ago
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    64.3k PlaneFlightX

    @Mahoots No, it's still there

    6 months ago
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    15.1k Mahoots

    is it gone?

    6 months ago
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    64.3k PlaneFlightX

    @MalaySmoker ohh I see now. I'll test and add that when I get a chance.

    8 months ago
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    5,767 TheSmoker

    @PlaneFlightX firingDelay is the rate at which the missile launches like if the value is 5 you will shoot 12 missiles in 1 min

    8 months ago
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    5,767 TheSmoker

    @PlaneFlightX Theres ignitionDelay and firingDelay those are 2 completely different things

    8 months ago
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    64.3k PlaneFlightX

    @MalaySmoker Isn't it ignitionDelay?

    8 months ago
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    5,767 TheSmoker

    @PlaneFlightX Add firingdelay(seconds) to the missile section

    8 months ago
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    64.3k PlaneFlightX

    @ThomasRoderick fixed

    +1 9 months ago
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    Missing dragScale attribute for parts. Seems to be an error given the description of calculateDrag compared the two.

    9 months ago
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    64.3k PlaneFlightX

    @ThomasRoderick I tested it and added it to the list.

    +1 9 months ago
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    64.3k PlaneFlightX

    @ThomasRoderick I'll test this when I get a chance, thanks for the suggestion

    +1 9 months ago
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