66.6k SnoWFLakE0s Comments

  • Wost bug ever 4.2 years ago

    It's not a bug. It's your design.

    +6
  • Advanced Destroyer-Whisper 4.7 years ago

    @Linethesmarty A 2013 Macbook can run it fine. Maybe you're not considering the fact that SP builds can get extremely detailed. Remove the "extra blocks"? Funny of you to say something like that when it's clear you don't recognize craftsmanship. When builders reach a certain point there isn't anything called unecessary parts. Everything is purposeful and there for a reason.

    +6
  • The Peripheral Component Interconnect Express Female Socket 1.4 years ago

    @FairFireFlight
    .
    😳😳😳😳😳😳😳😳

    +5
  • Funky M2 Browning 1.8 years ago

    The reload code can probably be improved if you're willing to use variables. Might make it more reliable

    +5
  • Why are the SP Discord servers (and its users, incl mods) so crap ??? 1.9 years ago

    the highest of powers

    For starters the way you portray it is ridiculous... as if this is some court of government.
    .
    Your escalation of the problem, your depiction of actions that may not be savory but in no way are to the likes of which you describe them, and your inability to realize that a large community with various personalities will inevitably have different degrees of sensitivity to subjects is counterintuitive to the diversity agenda you are striving for.
    .
    No community tends to the lowest common denominator (if it even exists). It will always be somewhere in between with various natural compromises, and ability to realize that is a step for mental maturity. While this does sound condescending, you do have to realize your reaction is grossly disproportionate to the issue at hand. Given both sides of the case and that one party acknowledges this lapse in judgement, I see no reason for you to continue your crusade for justice.
    .
    +A little extras to help you understand a shift in the demographic (or lackthereof). The past year has seen a notable resurgence in a younger audiences for the game... which may contribute to the average mental maturity of a chat group, particularly Discord groups. Add that said demographic has more time on their hands than anyone of advanced age, and you have breeding grounds for a disproportionately higher number of potential "offenses" you might take. The community hasn't changed much... just the people you talk to. That all said, upon further review of the conversation your own responses to others have been as directed and inflammatory as theirs might have... consider your own failings as well.

    +5
  • So Jundroo accidentally added 1 part custom images to the game... 2.5 years ago

    I suppose a pixel decal part might be possible to natively support, then? Either way it indeed is terrifying.

    +5
  • Graphing Calculator JI-84 2.9 years ago

    @NightmareCorporation
    .
    Someone stole it while I wasn't looking in math class.

    +5
  • Math time! 3.0 years ago

    Well, since Kenneth has decided to pull the trigger and break to you that math does not work that way I'd like to just clarify a couple things.
    .
    explosionScalar implies the explosive power of ordnance is a scalar (constant). Which should already be some red flags as to never perform calculus on it.

    Ken did say this, but the derivative of your supposed TNT function (which you claim is exponential) would be some logarithm-related result, which won't really ever be directly proportional to a linear function, unless you meant something else. TNT yields IRL would presumably correlate linearly to the mass of reactant.

    +5
  • [PSA] For god's sake, you don't need funky trees expressions for walkers... 3.2 years ago

    No, you don't get a fully humanlike walk cycle. The elliptical movement does not work like bipedal legs at all.

    +5
  • Tone Generator 3.4 years ago

    Great, this is exactly the kind of implementation I was looking for. I reckon those "noteblock songs" they do in MC could be done also in SP through this.

    +5
  • Your Jetstream Might Be Using YouTube's Algorithm 3.4 years ago

    Incorrect- a very late spotlight can cause such things.

    +5
  • Guess who is gonna work with Lockheed Martin! 3.5 years ago

    @Numbers
    .
    In case you either are:

    a. Not very familiar with the engineering world
    b. Not sure about how seriously to take this

    Let me clarify: this is the equivalent of a 5 year old hitting up a publisher saying that his book idea about a guy flying in a cape is very nice and should be published.

    +5
  • what happened To SpiritusRaptors account!? 3.8 years ago

    @Brields95
    .
    I'm not one to take sides, but I do dislike claims made without adequate evidence. Can you provide explicit evidence that fortifies your assertion?
    .
    Additionally, @AircraftoftheRedStar , I don't see how that particular fable is applicable here. The essence of that story is the idea of constant, diligent work; it does not correspond with the current situation in which a long break was taken for real-life obligations.
    .
    Of course, his recent actions were nowhere near optimal, but it deviates from the argument at hand.
    .
    Both of you are clearly jumping the gun, evidently instigated by other individuals who also are making logical leaps.

    +5
  • Transition of SP humanoid frame 3.8 years ago

    @MemeLord21 @Bman01 @Ultra0
    .
    Reason he's making this is to let others build upon the frame as they see fit, clearly he builds what he wants to and is leaving the base frame for open source.

    +5
  • Best Video-Editing Software? 4.0 years ago

    lag free
    Chromebook

    No.

    +5
  • Realistic Case Ejection for Cannons 4.0 years ago

    @rainskaos
    .
    Use the script I provided in the comment below.

    +5
  • How to make a perfect build ? 4.1 years ago

    There is no perfect build.

    +5
  • IAS indicator in funky trees 4.2 years ago

    @Random40
    .
    Set input = clamp01(ceil(V - IAS))

    Set V to any speed limit you want in meters per second.

    +5
  • Guided Missile 4.2 years ago

    I can't believe you actually figured it out. Rocket-based systems ATGMs in SP have suffered from insane accelerations and speeds that destroy maneuverability, I didn't know it was this elegant of a solution.

    +5
  • Ideas for next update (2.0 or 1.10) 4.2 years ago

    Not sure if I'm not catching something, but:

    Cables and Pulleys

    Already in the game? The winch part? This was in from 1.8...

    In Game Multi-Select
    In Game Blueprint Creations

    Also added in this update, 1.9? Am I the odd one out? This is under the view options button.

    Height Variable (Hf or Hm (metric and US))

    I'm not sure what you mean by height, but if it's altitude, it's already a Flight Data input added with 1.9...

    Maybe you're a bit out of the loop.

    +5
  • New Beta - Version 1.9.100 (Steam today - Mobile soon) 4.3 years ago

    Switched Cannon projectile velocity to m/s. Also displays ft/s.

    Holy moly, thanks Andrew.

    +5
  • Glider - fly by cable (winch) 4.9 years ago

    @SpiritusRaptor Always exploring the limits of game mechanics, I see. Although, this seems pretty darn cool to work with.

    +5
  • Default Cockpit Part But It's A (Weird) Car 1.9 years ago

    That's really quite creative!

    +4
  • This game is infuriatingly janky and there's no tutorials on anything. 2.0 years ago

    whenever I activate the button, I can not make the input turn off

    Read the patch notes-this is determined by the XML property interactionType for buttons. Try setting it to Toggle.

    +4
  • IA Image Importer Demo 2.1 years ago

    Very nice job! We all love ourselves a little Tkinter...

    +4
  • Is it possible to make a "Glide Bomb"? 2.2 years ago

    Needs a lot of FT work, but definitely possible.

    +4
  • SnoWFLakE0s's Snek Game 2.3 years ago

    Very nicely edited video! Glad you enjoyed playing with it :)

    +4
  • Winterland Trailer | Christmas special 2.3 years ago

    When SP starts looking like 4k video

    +4
  • Snek Game 2.3 years ago

    @F104Deathtrap
    .
    Never, because I provide nothing of actual value for development.

    +4
  • Plane Crashes in VIRTUAL REALITY are TERRIFYING! (Simple Planes VR) 2.3 years ago

    That's actually pretty well done!

    +4
  • FunkyTrees Missile v1.0 2.3 years ago

    No wires? How is it powered?

    +4
  • The new jCalc FT — Jundroo 2.4 years ago

    @Doge9243
    .
    This is 50 parts. You can run this on a Raspberry Pi or something.

    +4
  • New Moderator 2.6 years ago

    E.

    +4
  • SPVR - Fuselage Slice 2.6 years ago

    Magic

    +4
  • Is this a bug? 2.8 years ago

    You've just been blocked. Don't follow dumb trends in the future.
    Good luck in your future endeavors.

    +4
  • Regular Icosahedron 3.0 years ago

    @spefyjerbf
    .
    Indeed entertaining. I think I've provided a lot of people with decent popcorn.

    +4
  • Regular Icosahedron 3.0 years ago

    @AN2Felllla
    .
    To begin with, I do agree that this is incredibly basic in essence. I did clarify in the TL;DR that it is no more than annoying trigonometry. Never in the description did I claim to use any complex theory or concept, just applications of simple geometric methods.
    .
    However, I do have a problem with you labelling this as some form of intellectualism. I dunno where jargon was used except for terms like apothem (although, that's something that most people who've taken a course in geometry will understand). I also left a TL;DR for that explicit purpose. I don't quite understand why you've read through the long version on choice and are pointing out an issue with that. How else do you want me to describe an orthographic projection of a pentagon? Use the adjacent leg of the inclined triangle as the inner radius for the pentagon shape? Besides, that bit is intentionally written as documentation (which, again, is not for average joe).
    .
    Quite frankly, I don't know what you have against using specific mathematical language because there's an incredible amount of rigor and discipline that I get consequences for not doing otherwise in my normal life. It is genuinely the way I think, and is the most effective way to communicate to others interested in the very specifics of methods I've used.
    .
    To add, I have not actively expressed an interest in gathering clout amongst the many young people of the community. I build for my enjoyment (this one was really on a whim) and for some others who appreciate it for what it is. I think my demeanor towards KoR and Co. well expresses my stance on that particular matter. Anyhow, thank you for the compliments. I intend to try making a more complex shape next.

    +4
  • some funky tree techs 3.3 years ago

    미쳤습니까 휴먼?

    +4
  • Suggestion - More MG’s and MG Calibers! 3.5 years ago

    Already ingame. Try harder.

    +4
  • curb your simpleplanes 3.6 years ago

    BMP-2 by @BaconAircraft.

    I spent an hour or so keyframing the heck outta the vid. I think it was worth the effort, lol.

    +4
  • 1.10 Beta Changelog Review! 3.6 years ago

    @shipster
    .
    Haha. Yep, it's me!

    +4
  • Pls add these devs 3.6 years ago

    mobile can handle more parts

    Developers cannot magically upgrade your hardware.

    +4
  • Now now... 3.7 years ago

    @Wi1dSk7
    .
    Imagine having to delete drama posts as a moderator, having to comment on it because it gets out of hand, and someone bashing on said comment regarding "drama".

    +4
  • Change the points system 3.8 years ago

    @Bob9998
    .
    Weird. My first "serious" build- one I built when I was not very well known, at bronze, was awarded with 50+ upvotes. Bronze users- more accurately, newer users- tend to lack apt building technique, which prevents them from making the quality builds that most (but not all) platinum builders do.

    +4
  • Isn’t it sad when your most amount of planes per day is reached? 4.0 years ago

    If you're making 5 a day they can't be of good quality.

    +4
  • Funky Trees Challenge 4.0 years ago

    @Tang0five
    .
    Oh heck yes! It's as simple as using Overload and writing something in there- every platform has Overload. (A bit more than that, but oh well) If you're not well oriented with the system, I suggest you check out my online guide.

    +4
  • linu - ver - 1.1 4.0 years ago

    I just can't. This is the best humanoid walker I've ever seen in my time here on SP. It has so much preprogrammed functions, it's just... Wow. All the kudos for the effort.

    +4
  • New forum tag: Funky Trees 4.1 years ago

    @Numbers
    .
    More XML modding = more ways to make the game better

    +4
  • Funky Trees! 4.2 years ago

    @WNP78
    .
    Will we potentially get variable assignment features? Also- is there a limit to the number of functions the system can process? This statement isn't evaluating properly, even when I manipulate the included inputs:
    ((((Trim*10000*cos(Pitch*90)) - sqrt(pow((Trim*10000*cos(Pitch*90)), 2) - ((96.177249*pow((Trim*10000*cos(Pitch*90)), 4)+19614000* (Trim*10000*sin(Pitch*90))*pow((Trim*10000*cos(Pitch*90)), 2))/1000000000000)))*1000000)/(9.807*pow((Trim*10000*cos(Pitch*90)), 2)))

    +4
  • Hydraulic Cranes: Procedural Input Demonstration 4.2 years ago

    @jamesPLANESii
    .
    Nah, I never learnt programming. Funky trees is my first exposure to it, really.

    +4