6,433 AnOlympicWalnut Comments

  • Funkytrees Help 10 months ago

    @BluestBoi Well duh, missiles have names. I know that. I'm just saying the "name" value doesn't appear in Overload immediately, which is annoying. I'm sure you would've known, but I guess not. That's fine.

    If you want to look at custom values, I already explained that you can type in anything, technically.

    As for specifically selecting a weapon, from my understanding you cannot pull that off, although you still can just use "NextWeapon" or the hotkey F.

    I'm sure SOMEONE found a way, or not, but that's beyond both of us!

  • Funkytrees Help 10 months ago

    @BluestBoi From my experience, you can make custom inputs by just typing in a random phrase/code. SP offers plenty of inputs as you may know, such as AG 1-8, LandingGear, ActivateWeapons, etc. Technically, you don't have to follow these.

    So let's say you want to have custom missiles. The example I'll give is making an ammo screen so you can see how many, say, "AIM-120" you have. You need:
    - Text, to display how much "AIM-120" you have
    - Missile, can be any of the missiles given by Jundroo
    - An unedited missile, to serve as another selection option

    1. Place the text where on the aircraft, preferably on a screen in the cockpit
    2. Use the code |<size=80%>{SelectedWeapon = "AIM-120" ? "" : "<alpha=#30>"}AIM-120 <pos=85%><size=80%>{ammo("AIM-120")}|

    Please note, the AIM-120 nametags that are in quotations are how the game finds the missile selected. The AIM-120 nametag without quotations is what will actually display on the screen/text.

    1. Move to the missile you want to edit. Use Overload to access its properties
    2. Under Missile, create a new variable called "name" (without quotes of course)
    3. For the variable "name", its value must be "AIM-120" (also without quotes)
    4. That is now your AIM-120, at least by name. Place another missile down as the other option for missiles.
    5. If done correctly, your text should show how many AIM-120 you have on the aircraft.

    Missiles do not come with the "name" value which is annoying, so that's why we must add them ourselves.

    The tricky part is, there's no way to just "select" weapons without technically arming them. What you can do is set all your missiles, bombs, and baguettes to a "combat" group. I always set mine to AG7, which I call "COMBAT MODE."

    When you turn on your "combat mode", all your weapons will be switched "on", meaning you'll suddenly be able to select them individually and see their ammo values. However, these weapons will also be arming and tracking targets. No bueno.

    When you switch "off" combat mode, you won't be able to see your ammo values, but you won't accidentally chuck a sidewinder into someone's Cessna either...Bueno, I guess?

    My NFA-26 is loaded with custom weapons. You can see how I did it here.

  • 1Parts HUD 1.1 years ago

    @Thelegitpilot13 i gotchu

    clicky clicky

  • PBM mariner 1.2 years ago

    This out-turns everything I have. I like.

  • BMW 635CSi [E24] 3.5 years ago

    Easily one of the highest quality cars on Simpleplanes for all time.

  • Virxovus Enigma S2GT 3.7 years ago

    The handling is like the engine under the hood.

    just right

  • WASP Scorpion Mk II 3.7 years ago

    Credit

    ZENRIN Sapporo City used in all photos made by @Toscio56

    5-speed developed by @DPain

  • (solved) Reverse Light Help - Funky Trees 3.9 years ago

    @randomusername @edensk I tried using both suggestions with and without AG, but there were no effects. I have default settings on the light, only the light is resized a bit (if that has any correlation). I'm not using any experimental version of the game either, only normal. Is there anything I have to have set?

  • X-02 S Strike Wyvern 4.8 years ago

    Well done on the tail controls!

  • Nakajima J11N2 'Nashika' 4.9 years ago

    @RussianAS oooh ok nice

  • Lancaster B Mk I 5.0 years ago

    U N D E R R A T E D

  • 4,500 Milestone 5.1 years ago

    @Roadrunner232 I fell a little behind on my score for my account, so this is for when I hit 4,500 points.

  • The Lamest Beta Ever 5.1 years ago

    @ColonelStriker I tried to VTOL my way in first, but I realized that I could use the elevators.

  • The Lamest Beta Ever 5.1 years ago

    @Lamby858 In order to get into the new bottom deck of the USS Beast, you can either VTOL your way in like a crazy person, or you could use the elevators our bois at Jundroo installed on the right side of the carrier (highlighted with red squares).

  • Boeing Microfighter 5.1 years ago

    Oh... WELL THAT’S EMBARRASSING FOR ME @Agung44
    I got the names mixed up so sorry about that. I do agree that it’s a good try though.

  • Boeing Microfighter 5.1 years ago

    @Agung44 Just saying thanks for building a version of the 985-121 (above).

  • Mod help please 5.1 years ago

    CLICKY

  • Mohawk 5.1 years ago

    I will say it's fun to mess around with.

  • Interceptor 5.1 years ago

    Kind of like an Me-163. Good start!

  • Passenger Propjet 5.1 years ago

    Looks great and it's a good concept!

  • Update? 5.1 years ago

    WARNING! You need to back up your creations as said in the Lamest Beta Ever forum from Andrew if you wish to switch to experimental! Just saying for any newcomers.

  • Finally an update 5.1 years ago

    To clear up the confusion, @metallicplanes is talking about the Lamest Beta Ever. To activate it, please consult the page that our boi Andrew put up for instructions.

  • I have something to say 5.1 years ago

    Focus on quality, not quantity. I made that mistake in my Battle of Britain pack.

  • Map Alpha-1 5.1 years ago

    Good start @MIWTheGamer

  • Aircraft F-1B (Version 2) 5.1 years ago

    Credit of literally everything except changes mentioned in the desc. goes to @OutOfService.

  • Fictional Fighter 1 5.1 years ago

    Excellent work. Great maneuverability, speed, and controls. Might make my own version.

  • The Lamest Beta Ever 5.1 years ago

    @AndrewGarrison in this new update, will you be fixing things like more AI improvement, or is it just the engine that's being fixed?

  • Ww2 prop 5.1 years ago

    This is a P-47B Thunderbolt if anyone wanted to know.

  • The Lamest Beta Ever 5.1 years ago

    @Roswell Thanks for letting me know. I'll reference that in future comments.

  • The Lamest Beta Ever 5.1 years ago

    I used the B-17G Nine-O-Nine by @CoolPeach and this is what I got:
    B-17G Nine-O-Nine is 1176 parts.
    In flight, I flew 1 B-17G and got 60 FPS
    2 B-17Gs (one being AI of course) produced 42 FPS (when AI B-17G was not in view) and 38-39 FPS (when AI B-17G was in center of screen.) In regular non-beta SP, this setup could drop to probably 5-15 FPS.
    I used the Advanced Targeting mod by @WNP78 and the air-to-air tracker was fine. The air-to-ground tracker, though, was pink instead of green and showed a large pink square instead of its usual green aiming reticle on the ground. Overall, this beta has great FPS improvements.
    Edit: Tested on the New Portum map and got 17 FPS with trees being pink (no texture.)

  • I-18 Guardian 5.2 years ago

    Go ahead @Jerba

  • Tik-Tok 5.3 years ago

    @asteroidbook345 im already tracer

  • Walnut's Air Superiority Potency (W.A.S.P) Full Story 5.3 years ago

    @Notaleopard I’m surprised it hasn’t happened yet lol

  • Central Server Common Courtesy Rules 5.3 years ago

    @jamesPLANESii I admit I swear a lot irl, but on this I know there are kids on too so I keep it down.

  • 3rd [Video] in the Design introduction category 5.3 years ago

    N

    Great work @AtlasSP! I’m glad you make these types of vids!

  • Boulton Paul Defiant 5.3 years ago

    Ah yes, the best aircraft of World War 2

  • Avro_York_v2 5.3 years ago

    BRITISH AIR FORCE ONE

  • My Question Forum 5.4 years ago

    @AtlasSP I do know

  • My Question Forum 5.4 years ago

    @AWESOMENESS360 for correction, your fingers are non existent, as Vsause as taken them for energy

  • My Question Forum 5.4 years ago

    @AWESOMENESS360 your fingers are located on your hands. They are there to help hold things, such as rocks, soda cans, or well literally anything that you are strong enough to hold.

  • start a new video introduction series posted 5.4 years ago

    I posted this recently. My most recent post is also a vampire but you already showed one so yeah.

  • My Question Forum 5.4 years ago

    @randomusername I do have aircraft labeled with EX-##, where I experiment with different ideas. I have made VTOL, AA guns, trucks, and there are the rockets on SR2 that I’ve built too. As of now, my newest idea is a rudder concept, featuring rudders coming out from the bottom of an aircraft to balance rudder control

  • My Question Forum 5.4 years ago

    @randomusername I do have just one helicopter since I focus on planes. I do have a variety of replicas from the 1940s to the Cold War if you wish to see those. However, I do also have fictional aircraft, such as the XB-172

  • My Question Forum 5.4 years ago

    @Kerbango I made this forum so I could organize questions and be able to answer them directly. I don't want questions to be left unanswered.

  • Emu 5.4 years ago

    Australia: sweats

  • Enemy 5.4 years ago

    @WarHawk95 Thanks! I'm going to see what I can do...

  • Enemy 5.4 years ago

    @WarHawk95 PC

  • Enemy 5.4 years ago

    @WarHawk95 yo I'm having trouble finding the actual file. Can you show how it was found?

  • Bike BUGATTI Optimized 5.4 years ago

    Outstanding suspension!