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Wartown Game Board

7,308 WarringMunky  4.2 years ago

There are problems with this that I was sure I fixed. Maybe I'll redo it. City defense game for Multiplayer.

One person controls this "city" and there is a team for air defense. The person controlling the city has a cockpit inside a black orb which can move quickly to anywhere on the city map (and a little beyond) and rest in any spot they choose. The cockpit has one aimable minigun.

The city has six double cannon turrets to control with AAA guns.
The city has a 360 Degree 10-mile radar. This is by necessity attached to a missile. DO NOT LAUNCH THAT MISSILE, it will hurt you

The idea is there is an attacking team and defending team. The attacking team targets the headquarters in the North-Central area (North in this description being the direction the cockpit faces by default).

I figure that neither team would use lockable missiles and probably not cannons on any aircraft either, just unmodded guns. The city has the radar but nobody else does. I'm thinking WW2 airplanes.

The objective is for the attacker to take out the target. Objective for the defending team is to destroy the attackers.

The person controlling the town has a lot of responsibility:

*Announcing enemy approach
*Directing allied air traffic
*Keeping track of all of the city's cannons so you don't accidentally keep the wrong one activated and blow yourself up. You'll probably need to quickly cycle through the six cameras.

Here are the activation groups and city controls. All cannon and control AGs are attached to their like Camera number. All cannon aiming controls are VTOL/Trim for maximum stability and angular range.

  1. NW cannon
  2. NE cannon
  3. W cannon
  4. E cannon
  5. SW cannon
  6. SE cannon

AG7 activates Cockpit controls.
VTOL moves Cockpit North/South
Trim moves Cockpit West/East.
Pitch/Roll controls minigun turret.
Cockpit will remain stationary until you move it again.

AG8 toggles the headquarters beacon.

LandingGear controls Beacon Lights on tall buildings.

I've beefed up health to the cockpit big time. The idea is that there is always a defense in the city until it is completely defeated.

What I think is most unique is the ability to move the cockpit around the city to defend where you think is the best place to set up shop.

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 492.5ft (150.1m)
  • Length 687.3ft (209.5m)
  • Height 241.2ft (73.5m)
  • Empty Weight N/A
  • Loaded Weight 21,836lbs (9,904kg)

Performance

  • Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 0

Parts

  • Number of Parts 277
  • Control Surfaces 0
  • Performance Cost 1,024
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  • Profile image
    7,308 WarringMunky

    @lanareyy você deve ser um robô. o que especificamente sobre essa construção quebrada é para você?

    yesterday
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    Esse projeto me lembra da beleza dos jogos como um todo: não se trata apenas do jogo em si, mas da comunidade, da criatividade e da estratégia por trás dele. Em uma nota relacionada, recentemente estive mergulhando no mundo do xadrez, um jogo que exige pensamento estratégico, previsão e criatividade. Para quem deseja explorar esse jogo atemporal, seja um iniciante ansioso para aprender o básico ou um jogador experiente que deseja aprimorar suas habilidades, encontrei um excelente recurso no site https://knowledge.casino/chess/how-to-play-chess/ que detalha as estratégias, regras e nuances do xadrez de forma acessível e envolvente. É uma maneira fantástica de se aprofundar nos aspectos estratégicos do jogo, aprimorando suas habilidades analíticas em um ambiente divertido e desafiador.

    27 days ago
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    7,308 WarringMunky

    @Thunderhawk thanks. I have better ideas for it now but no way to do it.

    2.6 years ago
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    4,859 Thunderhawk

    Nice. Cool idea.

    2.7 years ago
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    7,308 WarringMunky

    Thanks @scratch on this and my van. BTW: I have a MUCH better (non-war) town coming soon.

    4.0 years ago
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    7,308 WarringMunky

    Thank you Trimurti, @TheCreatorandDestroyer99

    4.1 years ago
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    7,308 WarringMunky

    Thanks for the spootdoot @scratch

    4.2 years ago
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    7,308 WarringMunky

    Thanks, @Brields95

    4.2 years ago
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    26.7k Gameboi17

    @DickBrazen yes

    +1 4.2 years ago
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    7,308 WarringMunky

    @Noname918181 @DPSAircraft thanks for the spotlights! @Gameboi14 @BogdanX @jamesPLANESii @MrPorg137 @IStoleYourMeme thanks for the upvotes and @Tums, don't think I forgot you gave me my first ever updoot, thanks again!

    4.2 years ago
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    Great post thanks for sharing.

    +1 4.2 years ago
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    Yeah that would be nice @DickBrazen

    +1 4.2 years ago
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    7,308 WarringMunky

    @Strikefighter04 @MrPorg137 Thanks both! I hate begging for downloads in the forum, but I was thinking somebody might like it if they read how to play it.
    I wish you could put cameras into activation groups so they wouldn't be in the cycle until you activated them. That would make this a lot better to play.

    4.2 years ago
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    9,245 UraniumOxide

    Very cool!

    +1 4.2 years ago
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    Epicist town ever

    +2 4.2 years ago
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    7,308 WarringMunky

    @JamesBleriot @Armyguy1534. You guys liked the rough draft (thank you), this is a lot better, I added a target and has a unique new feature with the cockpit. If you'll take a couple to read this, you might find it interesting.

    4.2 years ago
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    25.4k Mustang51

    You have to put ![] in front of the link you have up there. No spaces as well

    4.2 years ago
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    7,308 WarringMunky

    @Mustang51 I'm doing something wrong. Oh well, I gotta get off the pooter. Thanks again and I hope some people dig it!

    4.2 years ago
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    25.4k Mustang51

    @DickBrazen yup! You do this ![](insert link here)

    4.2 years ago
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    7,308 WarringMunky

    Merci, @Mustang51, and do you know how to post images?

    4.2 years ago
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    25.4k Mustang51

    This is an awesome build man! It’s very cool and fun to use

    4.2 years ago
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    7,308 WarringMunky

    Does anyone know how to post images?

    4.2 years ago
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    7,308 WarringMunky

    @Mustang51

    4.2 years ago