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M700 Bushfire HMG

37.1k EliteArsenals24  4.2 years ago
2,246 downloads
Auto Credit Based on EliteArsenals24's M700 Bushfire HMG Demo

100 Round Military Heavy Machine Gun.

How to use:

  1. AG1 to activate.
  2. Camera for sights.
  3. Select M700 Bushfire.
  4. Fire.

Features:

Heavy Rounds - Heavy rounds perfect for armor penetration.
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Shell Ejection - Drops shells as gun fires.
hell

Tactical Sights - An iron sights with red-dot.
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Technical Parts - trigger and pin.
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Tips:

  1. Guns weighs almost 2000 pounds.
  2. Occasionally jams if shells are not ejected properly.
  3. The shells are non-explosive but still manages to damage your vehicle especially on high speeds. May work on aircrafts but is not advisable.
  4. Muzzle flash may disrupt aiming.
  5. Sights are quite accurate and so is the gun.
  6. I advise to toggle predictor for realism.
  7. Main attachment point is at the bottom of the mag.

Forgot to deactivate the Airbrake parts lol. My bad

So it has been quite a while since I've posted. But yeah I'm still here. So I've been busy making this for a week. Feel free to guess what gun did I use for reference. I thought of the idea of using cannons to simulate a shell ejection effect ,since the update. I know that it's not that realistic because it is not hollow but still quite nice in my opinion. Which reminds me that this is the first build I've posted using the new features. I especially loved the new naming feature and functions that will be a huge impact for my builds. Also I want to start learning those funky trees and maybe improve my builds more.

So anyways have fun!

And I have to advertise this lol.

Weapon Design Challenge
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Spotlights

General Characteristics

  • Predecessor M700 Bushfire HMG Demo
  • Created On Android
  • Wingspan 1.4ft (0.4m)
  • Length 6.4ft (2.0m)
  • Height 1.8ft (0.6m)
  • Empty Weight 1,348lbs (611kg)
  • Loaded Weight 1,481lbs (671kg)

Performance

  • Power/Weight Ratio 11.378
  • Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 137

Parts

  • Number of Parts 101
  • Control Surfaces 0
  • Performance Cost 533
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  • Profile image
    729 Bluesly

    @EliteArsenals24 can i use this for one of my projects?

    +1 3.8 years ago
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    @Catbealex Kinda only missing is a bipod.

    3.8 years ago
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    729 Bluesly

    kinda looks like an m60 light machince gun

    3.8 years ago
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    @AWESOMENESS360 I didn't, I just lined them up. And thanks.

    4.2 years ago
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    How’d you remove the muzzle flash on the ejection cannon? This is awesome!

    4.2 years ago
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    @GeneralOliverVonBismarck exactly

    4.2 years ago
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    @EliteArsenals24 oh i didn't know that it was inspired by that

    4.2 years ago
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    @BuiltBionixInd10 I actually based this on Titanfall's Spitfire LMG.

    +1 4.2 years ago
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    @BuiltBionixInd10 definitely.

    4.2 years ago
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    @EliteArsenals24 are these good enough for my mechs to use?

    4.2 years ago
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    @YL Thanks.

    4.2 years ago
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    52.8k YL

    good

    4.2 years ago
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    @ThomasRoderick yes

    +1 4.2 years ago
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    @zPagoda of course. That is the reason why I make weapons. To see it in other people's builds.

    4.2 years ago
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    675 zPagoda

    So I'm building a tank and I still need weaponry for the Commander and Gunner hatches. Would it be ok if i use this weapon for that function. Of course I will give you credit for the weapon.

    4.2 years ago
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    @EliteArsenals24 That "two cannons synced to simulate casing ejection" part reminded me of how two wing guns can be synced to simulate recoil/smoke/firing sounds... (or even more for recoil and casing/link ejection)

    4.2 years ago
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    @ThomasRoderick what do you mean?

    +1 4.2 years ago
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    @EliteArsenals24 Similar to how to add "recoil" to wing guns?

    4.2 years ago
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    @MintLynx Exactly.

    4.2 years ago
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    @ArcturusAerospace Two cannons fire in sync. One has velocity and the other has none. Also pistons are placed to push the shells. You may strip the build apart to know more.

    +1 4.2 years ago
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    69.3k MintLynx

    @EliteArsenals24 Still leagues better than the previous method, using a wing gun, these have physics!

    +1 4.2 years ago
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    @MintLynx The problem is that it's not hollow lol.

    4.2 years ago
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    How did you make the ejecting shells?

    4.2 years ago
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    69.3k MintLynx

    Now that's a genius solution to shell ejection!

    +3 4.2 years ago
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    @goboygo1 @Roswell @TheMachinist

    4.2 years ago
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